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NaShUl
Fondator


Data inscrierii: 10/Sep/2007 Mesaje: 52
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Call of Duty |
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Spawn indicated item----- give <item name>
Full health -------give health
Get all items -----give all
Ammunition -----give ammo
Invincibility -----god
Ignored by enemy -----notarget
No clipping mode -----noclip
Toggle debug mode ------debug <0-1>
Toggle developer mode -----developer <0-1>
Fly mode -----ufo
Teleport to a specific map----- node jumptonode
Play indicated map -----map <map name>
Suicide -----kill
List all cvars -----cvarlist
Dump all cvars to console -----cvardump
Reset all cvars --------cvar_restart
List all console commands -----cmdlist
List all shaders of current map -----shaderlist
List all images of current map -------- imagelist
List all sounds currently used ------ snd_list
List all entities currently used -------entitylist
List all currently bound keys ------- bindlist
View graphics information ------gfxinfo
Save game -------savegame
Load saved game ---------loadgame
Reset variable to default --------- value reset <variable name>
Play a cinematic file ------ cinematic
Set crosshair transparency; --------- default is 1.0- ------cg_crosshairAlpha <number>
Set gravity value; ---- default is 800 -----g_gravity <number>
Set HUD transparency; --- default is 1.0 ---------cg_hudAlpha <number>
Set seconds that dead bodies remain on-screen ------- ai_corpsecount <number>
Set shellshock duration -------- cg_shellshock <number>
Set skill level ------- g_gameSkill <number>
Set weapon knockback power; ------ dfefeault is 1000 g_knockback <number>
Show miss distance when hitting NPCs------ cg_showMiss <0-1>
Spawn indicated model ------- testmodel <model name>
Toggle AI ------g_ai <0-1>
Toggle bullet debug mode -------g_debugBullets <0-1>
Toggle bullet marks -------cg_marks <0-1>
Toggle console debugging. ------con_debug <0-1>
Toggle crosshair ------cg_drawCrosshair <0-1>
Toggle ejecting shells ------- cg_brass <0-1>
Toggle entity bounding boxes ---- g_drawEntBBoxes v
Toggle fog --------r_fog <0-1>
Toggle framerate displae ------cg_drawFPS <0-1>
Toggle FX ------fx_draw <0-1>
Toggle FX debugging. -------fx_debug <0-1>
Toggle FX freezing -------fx_freeze <0-1>
Toggle fx. If set to 0, fx will be disabled. -----fx_enable <0-1>
Toggle game timer -------cg_drawTimer <0-1>
Toggle hit debug mode -----g_debugShowHit <0-1>
Toggle HUD -------cg_drawStatus <0-1>
Toggle HUD and crosshair ----cg_draw2D <0-1>
Toggle letterbox format -------- cg_letterbox <0-1>
Toggle NPC health display -------g_debugDamage <0 or 1>
Toggle objects and backgrounds --------- r_drawWorld <0-1>
Toggle objects and NPCs -------- r_drawEntities <0-1>
Toggle player and AI movement debug mode ---------- g_debugMove <0-1>
Toggle player and AI movement debugging. ----------cl_debugMove <0-1>
Toggle rendring --------- cg_noRender <0-1>
Toggle shadows. --------- cg_shadows <0-1>
Toggle spawning ----------g_spawnai <0-1>
Toggle subtitles ----------cg_subtitles <0-1>
Toggle third person view -----------cg_thirdPerson <0-1>
Toggle vehicle debug mode ---------g_vehicleDebug <0-1>
Toggle wireframe mode --------- r_showtris <0-1>
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| 10/09/2007 18:06 |
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noganoga
Incepator

Data inscrierii: 13/Iul/2012 Mesaje: 5 Localitate: Israel |
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I like your post, very interesting indeed.
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| 06/08/2012 13:03 |
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noganoga
Incepator

Data inscrierii: 13/Iul/2012 Mesaje: 5 Localitate: Israel |
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I want to tell that information real good good and again good))) Thank for it)
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| 09/08/2012 13:31 |
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Nu puteti crea un subiect nou in acest forum Nu puteti raspunde in subiectele acestui forum Nu puteti modifica mesajele proprii din acest forum Nu puteti sterge mesajele proprii din acest forum Nu puteti vota in chestionarele din acest forum
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