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Call of Duty

 
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Subiectul urmator
Call of Duty
Autor Mesaj
NaShUl
Fondator
Fondator
NaShUl

Data inscrierii: 10/Sep/2007
Mesaje: 52

Mesaj Call of Duty Raspunde cu citat (quote)
Spawn indicated item----- give <item name>
Full health -------give health
Get all items -----give all
Ammunition -----give ammo
Invincibility -----god
Ignored by enemy -----notarget
No clipping mode -----noclip
Toggle debug mode ------debug <0-1>
Toggle developer mode -----developer <0-1>
Fly mode -----ufo
Teleport to a specific map----- node jumptonode
Play indicated map -----map <map name>
Suicide -----kill
List all cvars -----cvarlist
Dump all cvars to console -----cvardump
Reset all cvars --------cvar_restart
List all console commands -----cmdlist
List all shaders of current map -----shaderlist
List all images of current map -------- imagelist
List all sounds currently used ------ snd_list
List all entities currently used -------entitylist
List all currently bound keys ------- bindlist
View graphics information ------gfxinfo
Save game -------savegame
Load saved game ---------loadgame
Reset variable to default --------- value reset <variable name>
Play a cinematic file ------ cinematic
Set crosshair transparency; --------- default is 1.0- ------cg_crosshairAlpha <number>
Set gravity value; ---- default is 800 -----g_gravity <number>
Set HUD transparency; --- default is 1.0 ---------cg_hudAlpha <number>
Set seconds that dead bodies remain on-screen ------- ai_corpsecount <number>
Set shellshock duration -------- cg_shellshock <number>
Set skill level ------- g_gameSkill <number>
Set weapon knockback power; ------ dfefeault is 1000 g_knockback <number>
Show miss distance when hitting NPCs------ cg_showMiss <0-1>
Spawn indicated model ------- testmodel <model name>
Toggle AI ------g_ai <0-1>
Toggle bullet debug mode -------g_debugBullets <0-1>
Toggle bullet marks -------cg_marks <0-1>
Toggle console debugging. ------con_debug <0-1>
Toggle crosshair ------cg_drawCrosshair <0-1>
Toggle ejecting shells ------- cg_brass <0-1>
Toggle entity bounding boxes ---- g_drawEntBBoxes v
Toggle fog --------r_fog <0-1>
Toggle framerate displae ------cg_drawFPS <0-1>
Toggle FX ------fx_draw <0-1>
Toggle FX debugging. -------fx_debug <0-1>
Toggle FX freezing -------fx_freeze <0-1>
Toggle fx. If set to 0, fx will be disabled. -----fx_enable <0-1>
Toggle game timer -------cg_drawTimer <0-1>
Toggle hit debug mode -----g_debugShowHit <0-1>
Toggle HUD -------cg_drawStatus <0-1>
Toggle HUD and crosshair ----cg_draw2D <0-1>
Toggle letterbox format -------- cg_letterbox <0-1>
Toggle NPC health display -------g_debugDamage <0 or 1>
Toggle objects and backgrounds --------- r_drawWorld <0-1>
Toggle objects and NPCs -------- r_drawEntities <0-1>
Toggle player and AI movement debug mode ---------- g_debugMove <0-1>
Toggle player and AI movement debugging. ----------cl_debugMove <0-1>
Toggle rendring --------- cg_noRender <0-1>
Toggle shadows. --------- cg_shadows <0-1>
Toggle spawning ----------g_spawnai <0-1>
Toggle subtitles ----------cg_subtitles <0-1>
Toggle third person view -----------cg_thirdPerson <0-1>
Toggle vehicle debug mode ---------g_vehicleDebug <0-1>
Toggle wireframe mode --------- r_showtris <0-1>
10/09/2007 18:06 Vezi profilul utilizatorului Trimite mesaj privat
noganoga
Incepator
Incepator


Data inscrierii: 13/Iul/2012
Mesaje: 5
Localitate: Israel

Mesaj Raspunde cu citat (quote)
I like your post, very interesting indeed.
06/08/2012 13:03 Vezi profilul utilizatorului Trimite mesaj privat
noganoga
Incepator
Incepator


Data inscrierii: 13/Iul/2012
Mesaje: 5
Localitate: Israel

Mesaj Raspunde cu citat (quote)
I want to tell that information real good good and again good))) Thank for it)
09/08/2012 13:31 Vezi profilul utilizatorului Trimite mesaj privat
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